
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight 


Legendary Creature — Elemental God
Oracle Text
Flying, lifelink
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
At the beginning of your first main phase, you may pay
. If you do, transform Eirdu.
Flying, lifelink
Each other nontoken creature you control has persist. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
At the beginning of your first main phase, you may pay
. If you do, transform Isilu.
Format Legality
StandardPioneerModernLegacyVintageDuel Commander
Competitive Play by Format
Top 8 decklists that played Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight, by format.
| Format | Decks 30d | Avg 30d | Decks 12mo | Avg 12mo |
|---|---|---|---|---|
| Standard | 0 | 0 | 1 | 2 |
Details
- Set
- Lorwyn Eclipsed
- Rarity
- Mythic Rare
- Mana value
- 0
Non-foilFoilFull ArtBorderless
Other Printings
Recent Top-8 Decks Playing Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
6
Final: 6 | Swiss: 6
Main Deck
Creatures (26)
Lands (25)
- 4 Breeding Pool$9.69 0.02 tix
- 4 Cavern of Souls$51.31 0.61 tix
- 1 Cori Mountain Monastery$0.39 0.35 tix
- 4 Eclipsed Realms$0.39 0.04 tix
- 1 Island$0.05 0.01 tix
- 1 Pit of Offerings$0.35 0.04 tix
- 1 Restless Reef$1.99 0.02 tix
- 1 Secluded Courtyard$0.29 0.03 tix
- 4 Starting Town$9.56 7.61 tix
- 4 Steam Vents$12.07 0.20 tix


