We Ride at Dawn 

Enchantment
Oracle Text
Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for
or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Format Legality
LegacyVintageDuel Commander
Competitive Play by Format
Top 8 decklists that played We Ride at Dawn, by format.
| Format | Decks 30d | Avg 30d | Decks 12mo | Avg 12mo |
|---|---|---|---|---|
| Duel Commander | 0 | 0 | 1 | 1 |
Details
- Set
- Outlaws of Thunder Junction Commander
- Rarity
- Rare
- Mana value
- 3
- Collector #
- 48
Non-foil
Recent Top-8 Decks Playing We Ride at Dawn
Main Deck
Creatures (27)
- 1 Cid, Freeflier Pilot
- 1 Drannith Magistrate
- 1 Helitrooper
- 1 Lion Sash
- 1 Phelia, Exuberant Shepherd
- 1 Stoneforge Mystic
- 1 Voice of Victory
- 1 Flickerwisp
- 1 Ranger-Captain of Eos
- 1 Skyclave Apparition
- 1 Witch Enchanter
- 1 Solitude
- 1 Basri, Tomorrow's Champion
- 1 Benevolent Bodyguard
- 1 Crawling Chorus
- 1 Doomed Traveler
- 1 Esper Sentinel
- 1 Garrison Cat
- 1 Giver of Runes
- 1 Guide of Souls
- 1 Hunted Witness
- 1 Indebted Spirit
- 1 Mother of Runes
- 1 Nesting Bot
- 1 Ocelot Pride
- 1 Skrelv, Defector Mite
- 1 Puresteel Paladin


